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Maya

Lego Man

For our second session we were tasked with create a 3D model of a lego figurine.

This task, although simple at first glance, was a great way for us to learn to use modelling tools in a creative way to derive more complex shapes from basic geometrical ones.

After a little practice, I came to find all these different tools straight forward and relatively easy to use. What I found challenging was creating shapes from imagination – using an image plane as reference is the only way I could get the dimensions right.


Lego Man in a scene

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